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// Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.


#ifndef NVBLASTPREPROCESSORINTERNAL_H
#define NVBLASTPREPROCESSORINTERNAL_H


#include "NvPreprocessor.h"


/**
Macros for more convenient logging
*/
#define NVBLASTLL_LOG_ERROR(_logFn, _msg)		if (_logFn != nullptr) { _logFn(NvBlastMessage::Error, _msg, __FILE__, __LINE__); } ((void)0)
#define NVBLASTLL_LOG_WARNING(_logFn, _msg)		if (_logFn != nullptr) { _logFn(NvBlastMessage::Warning, _msg, __FILE__, __LINE__); } ((void)0)
#define NVBLASTLL_LOG_INFO(_logFn, _msg)		if (_logFn != nullptr) { _logFn(NvBlastMessage::Info, _msg, __FILE__, __LINE__); } ((void)0)
#define NVBLASTLL_LOG_DEBUG(_logFn, _msg)		if (_logFn != nullptr) { _logFn(NvBlastMessage::Debug, _msg, __FILE__, __LINE__); } ((void)0)


/** Blast will check function parameters for debug and checked builds. */
#define NVBLASTLL_CHECK_PARAMS (NV_DEBUG || NV_CHECKED)


#if NVBLASTLL_CHECK_PARAMS
#define NVBLASTLL_CHECK(_expr, _logFn, _msg, _onFail)																		\
	{																													\
		if(!(_expr))																									\
		{																												\
			if (_logFn) { _logFn(NvBlastMessage::Error, _msg, __FILE__, __LINE__); }									\
			{ _onFail; };																								\
		}																												\
	}																													
#else
#define NVBLASTLL_CHECK(_expr, _logFn, _msg, _onFail) NV_UNUSED(_logFn)
#endif


/**
Convenience macro to replace deprecated UINT32_MAX
*/
#ifndef UINT32_MAX
#include <limits>
#define UINT32_MAX	(std::numeric_limits<uint32_t>::max())
#endif


#endif // ifndef NVBLASTPREPROCESSORINTERNAL_H
